#import "flutter/shell/platform/darwin/ios/rendering_api_selection.h"#include <Foundation/Foundation.h>#include <Metal/Metal.h>#include <QuartzCore/CAEAGLLayer.h>#import <QuartzCore/CAMetalLayer.h>#import <TargetConditionals.h>#include "flutter/fml/logging.h"#import "flutter/shell/platform/darwin/common/framework/Headers/FlutterMacros.h"#include "flutter/shell/platform/darwin/ios/framework/Source/FlutterMetalLayer.h"Go to the source code of this file.
Namespaces | |
| flutter | |
Functions | |
| bool | flutter::ShouldUseMetalRenderer () |
| IOSRenderingAPI | flutter::GetRenderingAPIForProcess (bool force_software) |
| Class | flutter::GetCoreAnimationLayerClassForRenderingAPI (IOSRenderingAPI rendering_api) |