#include <ios_context_metal_impeller.h>
Public Member Functions | |
IOSContextMetalImpeller (const std::shared_ptr< const fml::SyncSwitch > &is_gpu_disabled_sync_switch) | |
~IOSContextMetalImpeller () | |
IOSRenderingBackend | GetBackend () const override |
Get the rendering backend used by this context. More... | |
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virtual | ~IOSContext () |
Collects the context object. This must happen on the thread on which this object was created. More... | |
Additional Inherited Members | |
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static std::unique_ptr< IOSContext > | Create (IOSRenderingAPI api, IOSRenderingBackend backend, const std::shared_ptr< const fml::SyncSwitch > &is_gpu_disabled_sync_switch) |
Create an iOS context object capable of creating the on-screen and off-screen GPU context for use by Impeller. More... | |
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IOSContext () | |
Definition at line 21 of file ios_context_metal_impeller.h.
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explicit |
flutter::IOSContextMetalImpeller::~IOSContextMetalImpeller | ( | ) |
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overridevirtual |
Get the rendering backend used by this context.
Reimplemented from flutter::IOSContext.